Blog

Is the Metaverse dead?

Natalie Weigelt, rooom AG
  • Hot Topics
  • How to Metaverse
  • Blog

Many consider the metaverse to be overrated. But innovations offer companies new opportunities. Discover why the metaverse is more than just a trend!

While the initial hype surrounding the metaverse seems to have died down, its true dynamic continues to develop through the constant transformation and integration of new technologies. What once began as a vision has now become part of everyday working life.  45% of Germans have already heard of the metaverse and can categorize it.[1] Although the term no longer seems as present as it did at the peak of its popularity in 2022, is the metaverse really dead? In fact, it is currently expanding through the fusion of technologies such as WebXR, AR, VR and AI. The focus is therefore more on the individual components than on the overall concept.  

Companies are increasingly recognizing the potential of the metaverse, but many are also sceptical about its future. Will the metaverse endure or is it just a temporary fad? What challenges need to be overcome to realize the full potential of this technology? And how can these obstacles be overcome?

Definition: Metaverse

The Metaverse is a virtual space that adds a third level to the Internet. All immersive technologies are combined in the digital environment. Many interactive functions enable individual exchange and create a bridge between the physical and virtual worlds.

The Metaverse on the Path to Enlightenment

The hype cycle from market research company Gartner is a model that describes the development and acceptance of new technologies. It is not always clear which phase a technical invention or new concept is in, as the boundaries between the phases are blurred. The cycle can serve as a guide; not every product follows these phases exactly. In general, the hype cycle consists of five phases, three of which the metaverse has already gone through:  

1.Technological trigger: at first, nobody knew what to do with the term, yet the curiosity is there.  

2. Peak of exaggerated expectations: In 2022, the metaverse was one of the top technology trends and the hype was gigantic.  

3.Valley of disappointment: You ask yourself how can you use it efficiently and in the long term in your company and gain added value from it? 

4.Slope of enlightenment  

5. Plateau of productivity

The ongoing development of metaverse technologies and their implementation show that the metaverse is currently on its way from the valley of disappointment to the slope of enlightenment.  

Typical characteristics of a technology on the "slope to enlightenment" are : 

  • Realistic expectations: After the hype, a technology is seen in a more realistic light. In the case of the metaverse, this means more practical assessments of implementation and impact. Companies venture into the virtual world with smaller projects and test their added value.  
  • Best practice: Successful application examples and user scenarios are shared and accumulate. In the metaverse, this is particularly visible in areas such as entertainment, education, e-commerce and social interaction.  
  • Improved products: Continuous improvement is being aimed for, here especially in the development of a more advanced platform that integrates multiple technologies such as AR, VR and AI as well as focusing more on user-friendliness. 

More equality in the digital space

We are increasingly impressed by the technological developments in the virtual world. However, human needs, abilities and individuality must not be ignored despite all the technology hype.  A study shows that 24% of Germans are convinced that the metaverse can promote equality on various levels. The virtual space can overcome physical boundaries. It allows for a fair and balanced exchange.  

Accessibility  

The metaverse not only enables participation regardless of time and place, but also of geographical origin. Global communities and international exchange can be made possible thanks to the metaverse and create a basis for people from all over the world. Physical distances no longer play a role in virtual space, everyone can participate, everyone can be given a voice!  Unlike the conventional Internet, the immersive and emotional component plays an important role here, elevating the exchange to a personal level. But here as well, there is a risk that existing power structures and social inequality will be transferred from the real to the virtual world, creating gaps. To prevent this, appropriate framework conditions must be created to prevent misuse of the technology.  

Equal opportunities & fewer prejudices

In the metaverse, people are primarily measured according to their abilities. In this digital environment, more value is placed on creative approaches and ideas. The adaptability of the metaverse breaks down barriers and enables a more inclusive society with more equal opportunities. The potential to reduce prejudice and discrimination lies in the emphasis on digital identities, such as digital twins in the form of avatars that can be customized. Intellect and experience count for more, which leads to more objective assessments and fairer treatment. However, manipulation and abuse cannot be ruled out, which can create new forms of discrimination. Clear structures and guidelines are needed to prevent this. 

Centralized vs. Decentralized Metaverse   

The future structure of the metaverse still seems to be controversial. Which path the concept will take depends on several components. The discussion as to whether a centralized or decentralized model will prevail is now slowly getting started.  

Centralized metaverse

Decentralized metaverse

The idea of a centralized metaverse is characterized by a hierarchical structure in which a central entity such as a company controls the platform and the virtual environment. This centralized control brings several advantages, such as a seamless user experience and easy enforcement of rules and regulations. Clear governance ensures a consistent user experience. But this approach also carries risks: The danger of a monopoly with non-transparent structures and potential for abuse is a key problem of this model.  This concept is based on decentralized databases and tokens and focuses on user ownership and control. Users have a greater influence on decisions and developments - the virtual world is shaped by the community. This transparency and security through independent structures leads to a more democratic and fairer digital world. However, decentralization also brings challenges: consistent guidelines and a balanced distribution of power are difficult to scale, which can lead to more complex administration. 

In order to protect the principles and goals of a democratic and fair metaverse, a decentralized structure is the only option. Platforms such as rooom are already pursuing this approach - not only for more transparency and individual user control, but also to create more equality and justice. Nevertheless, this requires some centralized approaches that ensure a consistent and high-quality experience. These guidelines should be democratically adopted and implemented. Associations and organizations such as the Khronos Group and the Metaverse Standards Forum are currently working on such guidelines and standards. 

Metaverse Best Practice: successful application in practice

Recruiting & Employer Branding

Using the rooom platform, the Blum Group designed a "metaverse of Apprenticeships" to address the lack of skilled workers and appeal to digitally affine young people. The interactive 3D environment enables potential apprentices to get to know eleven different high-tech professions in a fun and interactive way. The campaign led to 93 new apprentices and 793,754 digital-out-of-home contacts. 

E-commerce & digital showrooms for product presentation

The German bicycle manufacturer PUKY has created a virtual showroom with digital 3D twins of its products that customers can project into their real environment to get a more realistic picture of the color and size of the bikes. This showroom simplifies size selection, reduces logistical effort, increases demand and is directly integrated into the online store. 

Collaboration & Training

With rooom, Vodafone has developed an innovative coaching and collaboration platform to offer virtual training and workshops across multiple locations. The platform offers various 3D training environments that can be accessed in the browser and in virtual reality. The Metaverse includes interactive features such as personalized avatars, voice chat and virtual whiteboards for brainstorming.

The project led to an expanded training spectrum and increased learning motivation among employees and was successfully presented at the OMR Festival, where it received a high level of interest. 

social-media_megaphone

The door to new virtual worlds

is open to you - try it out!

Discover a wide variety of virtual environments and easily customize them yourself with individual content. 

Free Trial

Opportunities and Challenges

In a Bitkom study, 18% of the companies questioned currently see the metaverse as an opportunity, while 15% see it as a risk. This divergence can be explained by the current uncertainty of meaningful implementation. Many companies lack the bridge between theoretical benefits and real application. According to Gartner, around 25% of people are expected to spend at least one hour a day in the metaverse by 2026.5 The best practice examples already show how versatile the metaverse is in a wide range of industries. As it develops further, it will continue to expand into numerous other areas over the next few years, such as Industry 4.0. Let's now take a closer look at the opportunities, challenges and how these can be overcome. 

 

Challenges: Opportunities:
  • 76% of companies see the issue of data protection and cyberattacks as the biggest challenge of the metaverse  
    • Solution: selecting a GDPR-compliant and secure platform, more sensitive handling and training for protection and risk awareness, choosing a suitable server location  
  •  52% of companies see a lack of know-how as an obstacle  
    • Solution: Promote the use of digital media and use self-service tools or no-code platforms that are easy to use without programming knowledge  
  • 44% perceive uncertainties regarding regulations and laws in digital spaces as problematic  
    • Solution: Countries and associations such as the EU are already working on laws and guidelines for the digital space. For example, the Digital Markets Act is intended to combat market dominance on digital platforms.[2]
  • Customer interaction: personal conversations in virtual worlds with interactive tools and animated product presentations  
  • Sustainable use of resources: 36% of the companies questioned see real added value in saving energy and costs through less business trips and physical input  
  • Greater employee loyalty and motivation: 44% of companies believe that interactive learning and training opportunities improve collaboration within the company  
  • Social networking and exchange: joint virtual networking with individual feature opportunities for a more personal exchange

 

Now is the time to become part of the change! 

According to the Bitkom study, most companies currently see the challenges in the fact that the metaverse is not yet sufficiently established and practical applications are missing. But is the metaverse dead? Not at all! The enthusiasm is noticeable. 32% of companies across Germany have already invested in it or plan to do so. The metaverse is a young world and is no longer in its nursery stages; it has developed enormously in the last two years. To establish itself, it needs courageous pioneers and early adopters to explore its potential. Our best practice examples were just a few of the many applications already being used by innovation-driven companies. The widespread happiness of users speaks for the Metaverse's path to enlightenment. 

Share post on

Author

Natalie Weigelt, rooom AG
Natalie Weigelt

Marketing Director at rooom

Natalie is an experienced marketing expert with a focus on communication, media management and team leadership. She plays…

More about Natalie Weigelt

Content

    Contact Sales now

    Telephone: +49 (3641) 55494454
    Mobil: +49 (178) 8061312
    your message here

    mailNewsletter